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Change to softproof functionality from LR4 to LRCC?


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I've been using LR4 for years, and often hit S for softproofing at the beginning and end of each edit. It was excellent for identifying blown out skin, in particular.

I've just upgraded to LRCC, and when I hit S for softproofing, even when skin tones are obviously blown, no warnings come on. I poked around in the settings and found two gamut warnings to turn on, but neither seem to have the same functionality of the LR4 softproofing. Does anyone have a way to turn this back on? Thanks to years of editing I'm pretty good at eyeballing blown skin now, but I miss the one-click double check.

Ideas?

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Okay, a few files. I didn't adjust anything but the WB and I intentionally cranked the exposure to blow the skin on his face. Softproofing off:

 

 

Screen Shot 2017-04-04 at 6.01.04 PM.png

Softproofing on but monitor and print gamut warnings off:

 

 

Screen Shot 2017-04-04 at 6.01.36 PM.png

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Yeah, this may be what finally tips me over. I've actually done your challenge for my own curiousity, a while back. I genuinely like most aspects of LR but this is troubling.

So my eyes do not deceive me? That skin should have a clipping warning?

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