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Smooth a wall


meris

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I see. How do you construct the gradient in the fill layer?

How do you know how many points you want? Do you just dropper it and keep adding until happy?

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I'm having trouble creating the shadows back. It's a standing group shot so I need a bunch of them. I tried making a radial gradient, and the same shape as a mask so that it only affects a spot. then making a bunch of them.

But when checking these shadows are making ring bands and are not smooth. What's the correct way to do it?

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Can you see it here?

Also I want to make some oval shaped shadows, not just round - how would I do that? Tried to stretch a ball, makes even worse bands.

cut.jpg

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Using eizo cg277 self calibrates periodically.

Sent you a dropbox. In the original, there's a faint halo to the couple's head on the left. That actually showed up in a print worse than in screen.

Final one has a few bands I can see in the round shadows. I tried to make an oval shadow by stretching the round one, and that has really bad bands but at least that's expected.

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What do you think about the fact I can hardly see it on screen, but it gets multiplied by print? I'm not sure how to avoid this mistake in future, unless i stare at each area at 200%. Is there a way to see things like this more easily?

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