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High Saturation after callibration


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I cannot seem to get it right.  at the end of the calibration process, it seems to go through the zone scale, starting at black and finishing at white.  but it doesn't appear to see pure black and depending on what white point setting I am using, the white has a tinge of pink or it will have a tinge of green.  

Is there something in my display settings? that can be preventing from calibrating properly.

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funny thing is, when I calibrate, it will not allow me to alter the contrast setting, it goes straight onto screen brightness and stops. 

I will have a look.  I have just been through all the settings, and cannot find anything like that.  I wonder if that is something that is built in.  

Saw this on the net:

Note:
• ASCR isn't configurable under Standard Mode or sRGB Mode in Splendid. Only SplendidPlus compatible models will work.
• ASCR isn't configurable under Racing Mode or sRGB Mode in GameVisual.

 

I have mine in standard mode.

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