Add a Channel Mixer layer, and go to the Blue channel. By default its settings will be 0, 0, +100, 0.
Change its settings to 0, +93, 0, 0.
Then mask it to the glasses area. I'm fairly sure you won't have to be overly precise with your masking.
That should take care of most of the problem immediately (magically!). And to be honest, it should enough. But if you wanted to tidy up the tiny bits of leftover glare, use the handyman method.